Fantasy Ragtime

Call for Adventure

The Last War … and the next

It’s been 25 years since the Last War, and the great powers of Eberron are positioning themselves in a high-stakes version of the Great Game. But even as nations arm themselves and beat the drums of industry and war, other, more sinister forces are working to manipulate events for their ends.

As for a group of adventurers aboard a lightning rail bound for Sharn, the most dynamic city in all of Korvaire, they have concerns that are more grounded. They are looking for work, for a patron, for a chance to test themselves. For many, it’s an opportunity to start fresh.

But will events conspire against them?


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